Signal Processing
What Is a Limiter in Audio?
Quick answer
A compressor with an extreme ratio
Compression and limiting are the same process at different ratios. A compressor at 4:1 means for every 4 dB a signal rises above the threshold, only 1 dB gets through. At 10:1 it's more aggressive. At ∞:1 — infinity to one — nothing gets through above the ceiling. That's a limiter.
In practice, limiters are characterised by their near-zero attack time (they catch peaks before they clip) and their very specific ceiling behaviour. A brickwall limiter guarantees that no sample in the output exceeds the ceiling level.
What limiters are used for
Mastering — loudness and protection
The limiter at the end of a mastering chain has two jobs: push the overall level up (by reducing peaks and allowing the mix to be normalised higher) and ensure nothing exceeds the distribution ceiling. Setting the limiter ceiling at -1 dBTP is the streaming standard — the -1 dB headroom prevents true peak violations during codec encoding.
Broadcast — compliance
Television, radio, and streaming all specify maximum loudness levels (LUFS) and true peak levels. A limiter ensures the programme material never exceeds either limit, regardless of what the source content looks like.
Live sound — protection
Limiters protect loudspeakers from damage. A system limiter on a PA system prevents a rogue signal spike from sending damaging levels to the speaker cabinets.
Mix bus — glue
Some engineers use a gentle limiter (or low-ratio compressor) on the mix bus to catch the occasional transient that escapes from individual track processing — adding a sense of cohesion without heavy-handed gain reduction.
True peak vs sample peak
Digital audio is stored as discrete samples. No individual sample can exceed 0 dBFS. But when that digital signal is converted to analog for playback, the conversion process (reconstruction filtering) can create peaks between samples that exceed the value of either adjacent sample — these are called inter-sample peaks or true peaks.
A conventional peak limiter set at -1 dBFS would still allow true peaks above 0 dBFS because it only monitors discrete samples, not the continuous reconstruction. A true peak limiter oversamples the signal internally, calculates where inter-sample peaks would occur, and catches those too.
Streaming platforms specify true peak limits (typically -1 dBTP) rather than sample peak limits for this reason. MP3 encoding in particular is known to create inter-sample peaks that can cause clipping on playback even when the source measured clean.
The relationship between limiters and loudness
A limiter alone doesn't make audio loud. It prevents peaks from exceeding a ceiling. What makes audio loud is gain — increasing the overall level of the signal. The limiter allows higher average levels by catching the peaks that would otherwise clip.
The typical mastering workflow: set a ceiling on the limiter (-1 dBTP), then increase the input gain until the desired loudness is reached. As input gain increases, the limiter works harder — more peaks hit the ceiling and get reduced. The louder the master, the more limiting occurs, and the more dynamic range is sacrificed.
This is what drove the loudness wars in commercial music production — engineers discovered that louder music seemed to sound better to casual listeners when compared A/B at different levels. The response was to push limiters harder and harder until the dynamic range of commercial releases was severely compressed. Streaming platforms now normalise playback levels (targeting -14 LUFS on most services), which removed the competitive advantage of extreme limiting — a louder master simply gets turned down.
Limiter settings
| Parameter | What it does | Typical setting |
|---|---|---|
| Ceiling / Output | The maximum output level — nothing gets through above this | -1 dBTP for streaming; -0.3 to -0.5 dBFS for CD |
| Input gain / Drive | How much gain is added before limiting — determines how hard the limiter works | Adjusted to target loudness (e.g. -14 LUFS for streaming) |
| Attack | How quickly the limiter engages when a peak exceeds the ceiling | Near zero — fast attack catches transients before they clip |
| Release | How quickly gain is restored after a peak | Auto or short (1–50 ms) — longer release sounds smoother but pumps |
| Lookahead | Reads audio slightly ahead in time to anticipate peaks | 0.5–2 ms — eliminates transient breakthrough at the ceiling |
Converters
WikiSound
Last updated: March 28, 2026